With this wonderful pun of a title, I can happily announce that a save system AND in-game level editor have been added to Ringside Booker! The navigation system is… mostly working… with the odd quirk,Continue reading
Tag: Project Updates
Ringside Booker: Entrances and AI
Happy new year! 🙂 I have had a draft of this post for a few weeks, and feel like I’ve hit a point where what I’m saying won’t change the next day! The main focusContinue reading
Ringside Booker Update: We have progress (board)!
I’ve been busy on improvements and new features. Also, now when I forget to update things, I have a handy project board to remind me!
Video – progress on Ringside Booker UI!
Following my ramble yesterday, I wanted to show a quick update on how the game is looking so far! 🙂 I tried to show off a few systems; the player select highlight shader, the popupsContinue reading
Ringside Booker – boring but busy!
Hello! 🙂 I have been chiselling away at the UI system recently, and whilst it’s all cody nerd stuff, it’s all very important and I look forward to sharing things soon!
Ringside Booker progress videos!
I return with videos to show how things are going! 🙂 There’s a full video at the bottom of this post, but I made small ones for dramatic effect! 🙂 I present 10 AI beingsContinue reading
It’s that time again :(
It brings me no joy at all. Sadly, it is time for yet another iteration of rewriting my game from scratch. I took a look around and saw 5 excellent booking games, all incorporating elementsContinue reading
CWL Commissioner – the update the update
Look at that, it’s June! When did that happen? I have many game update things to share! 🙂 Android! Yes! Finally! 🙂 Android builds have been confirmed to work on more than just my telephone!Continue reading
CWL Commissioner – (Finally) on Android!
Huzzah and hooray! 🙂 We finally have an Android and PC setup for the game! What does this mean? It means Adam can get on with making a game without the pain of asking ifContinue reading
CWL Update!
Here we are in April! 🙂 The game is taking shape nicely, and in some ways, despite being slow in progress, I’m really happy with the way things are turning out. Working full time inContinue reading
CWL Commissioner – July Update Log
Here’s July’s updates to CWL Commissioner!
CWL Commissioner June Updates
Here’s the CWL Commissioner June updates log!
CWL Update log (May)
Here’s all the updates from the 1st of May:
Laptop is back!
My lovely laptop has been out of action this week with a rather dead screen (or rather dead internal connection from laptop to screen). I’d been limping on with a HDMI display, but eventually thatContinue reading
CWL Update log (Dec 19 to May 20)
Here’s all the updates up to the 1st of May:
Update!
Well… it’s hugely overdue, but I feel it’s time I actually update my site and talk about what I’ve been up to for the last 9 months! THE GAME Firstly, the fun stuff! I amContinue reading
MPM is over!
Sadly the Multiplayer Music Project had to come to an end due to a rather hefty few bills on the server. Here’s a video in loving memory of the source of strange noises which IContinue reading
Synth Museum is live!
Here is a working demo at 5 working demos of early electronic instruments that you can play in your browser! This blog post is a quick look into the Synth Museum, the instruments, and whyContinue reading
Multiplayer Music Project MPM is complete and live!
I have been whittling away at two projects since September, and I am very happy to say that both the Multiplayer Music Project and Synth Museum are complete! Here’s a quick post talking about theContinue reading
Multiplayer Music: Major Updates and Roadmap! (GitHub link and pictures!)
Note: I have shared the project in its current state on GitHub under an Apache 2.0 licence, so please feel free to visit the project’s GitHub page, download and even comment on issues or suggestContinue reading
Multiplayer Music Progress Update: It’s time to time!
I have had major progress on the project! The project now has timekeeping, a basic step sequencer that updates for everyone in the same server, so that each user can listen to and edit theContinue reading
Multiplayer Music Progress Update: We have a connection!
I’ve been grappling with NodeJS and trying to integrate it with the Web Audio API for a few weeks, and feel like I’ve got enough to warrant a decent update to how it’s going. IContinue reading
Quadraphonic Project Update Plans!
It’s been about 2 years since I had the chance to make a jamming environment in Max MSP, and I felt that it’s about time I create a better, and more compatible version for theContinue reading
Playable Demo: Mono-Poly
Welcome to Mono-Poly! Click Here and use the keyboard to play notes: Keys q, w, e, r, t, y, and u play chords Keys a, s, d, f, g, h, j, and k play longContinue reading
Web Audio – A new way to make projects?
A few days ago a lecturer mentioned to me what is possible using a relatively new API called Web Audio. It piqued my curiosity, and I found that there are some exceptional examples of itContinue reading
Projects Update: Bowhead, New Project, Short Compositions.
In between everything going on getting ready for Post-Grad study next year, I’ve been working on the Bowhead Game, Short Pieces of Music for a Twitch Show, and brainstorming for a currently undefined project. ThisContinue reading
Optimising a Unity Game for the Web
I’m working on getting an arcade-style game about whales which I helped make a back uploaded to this website as a Unity web game. So here is a brief list of what’s needed so farContinue reading