Following my ramble yesterday, I wanted to show a quick update on how the game is looking so far! 🙂
I tried to show off a few systems; the player select highlight shader, the popups to show their info (this will be developed); the match card, and the popup system that remembers what you were looking at before it rudely interrupted! 🙂
I keep fiddling about with the drag selection, it’s very satisfying to mess with. It’s a bit rough around the edges, but I plan to tidy up and polish it before moving on. 🙂