A shader to hide walls or objects when the camera is facing it. File and explanation included. 🙂
Here is a working demo at 5 working demos of early electronic instruments that you can play in your browser! This blog post is a quick look into the Synth Museum, the instruments, and whyContinue reading
I have been whittling away at two projects since September, and I am very happy to say that both the Multiplayer Music Project and Synth Museum are complete! Here’s a quick post talking about theContinue reading
Welcome to Mono-Poly! Click Here and use the keyboard to play notes: Keys q, w, e, r, t, y, and u play chords Keys a, s, d, f, g, h, j, and k play longContinue reading
Although Unity appears to play ball with Pure Data quite nicely, Max Integration is not the most simple of tasks. I found a collection of scripts and objects which do the trick though; read onContinue reading
For the last month or so, work on this site has ground to a halt in order to create the Quadraphonic Project. Version 1 had to be made to a deadline in order to beContinue reading
From September to December 2015, I worked with a group of students from backgrounds of Creative Writing, Film Editing, and Music to produce a short video combining our talents, focussing on a Hull landmark’s history.
This is a live performance of a piece called Tubes, which I performed as part of Hull University’s Dark Room event last year at Fruit.
This piece took several unexpected turns as it became realised, as I was trying to combine a lot of ideas which interested me.