I have had major progress on the project! The project now has timekeeping, a basic step sequencer that updates for everyone in the same server, so that each user can listen to and edit theContinue reading
Tag: Sequencing
Multiplayer Music Progress Update: We have a connection!
I’ve been grappling with NodeJS and trying to integrate it with the Web Audio API for a few weeks, and feel like I’ve got enough to warrant a decent update to how it’s going. IContinue reading
Spaces and Places: Samples and Final Touches
I’ll be in the Ferens Gallery, Hull this Wednesday performing the Wyndham Lewis as a Tyro composition! We had our first run through of the piece today, with two guitars, a lot of effects, andContinue reading
I See You: Composition for a short video
I had a really great chance to compose a short piece of music to accompany a short fashion concept video. Here’s a quick write-up on how I went about putting it together to a deadline!
Recipe: Making things fit into key with zl objects, vexpr, and lists in Max
About a month ago, I was asked if I could make a really simplified music making patch, where it is impossible for things to not be in key. I’ll probably write further on the eventContinue reading
Unity/Max Game Update
I’ve been pretty quiet the last week due to having some coursework to finish, but I’m now back on the game building project! For the past few days I’ve been solidly working on the gameContinue reading