In between everything going on getting ready for Post-Grad study next year, I’ve been working on the Bowhead Game, Short Pieces of Music for a Twitch Show, and brainstorming for a currently undefined project. ThisContinue reading
Tag: Hull Maritime Museum
Optimising a Unity Game for the Web
I’m working on getting an arcade-style game about whales which I helped make a back uploaded to this website as a Unity web game. So here is a brief list of what’s needed so farContinue reading
Looking back on Bowhead
With the Bowhead display coming to a close at Hull Maritime Museum, it’s time for me to reflect on the project.
Swish to Unity, my journey in creative software.
I was thinking about how long I’ve had any interest in using technology for creative work, and the answer surprised me.
Bowhead- Final Render!
Third rendering complete!
Bowhead- First Render
The first rendering of the video with music was made. It’s extremely sparse, and there is a lot of detail and contour to add into it, but it was enough to give a good ideaContinue reading
Bowhead- Now for some sound…
I started to add sounds into the project, starting with sub-bass. I created this by “playing” along to the video using a Korg Monotron, with very low pitch, and the VCF Filter set very low.Continue reading
Bowhead- On the right track!
I used Ableton to add tracks to an empty project, and wrote in some general volume automation to get a feel for what sounds would appear where, and how prominent each sound would be.
Bowhead- Basic Sketch in Ableton
I started by sketching out the sound and general contour by taking screen shots of key points in the video, and writing the general sound I would want at each point.
Bowhead- First thoughts
First meeting to discuss the project. I came away very excited to get going with the music for the video, and it was great to see how far into the animation the team at HullContinue reading