Today has been an amazing day for the game project! We now have the ability to save progress, which has been no small undertaking, read on to find out more!
![Screenshot of a save confirmation screen.](https://i0.wp.com/thefunnybrain.com/wp-content/uploads/2020/02/saveconfirmfeb2020.png?resize=1018%2C688&ssl=1)
After a few weeks of headscratching, we are at a point I’d thought would take much longer, and the game now has a primitive save system! 🙂 I am very glad that all my work to make all the game data moddable through XML has paid off, as it’s been a case of grabbing all the info out of Unity and making a new file. 🙂 There’s much more to be done, but I’m incredibly happy with how it’s going.
Next features will be:
- Adding in match records, so that players can look back at their previous events and jog their memories as to who fought who.
- Simulate! Match outcomes will finally be a feature, as will star ratings!
I hope to get some updates on these things soon, as I had them up to scratch in a previous iteration of this project (using SQLite), and have a good idea on the methods I’ll be using.
Stay tuned for info on the release of the game, as I’ll be offering out a test version for people to pick at and try out! 🙂